Update all code to use real type
This commit is contained in:
parent
4269333aa2
commit
62e52940bc
3 changed files with 19 additions and 16 deletions
15
src/box.hpp
15
src/box.hpp
|
@ -1,19 +1,20 @@
|
||||||
#ifndef BOX_H
|
#ifndef BOX_H
|
||||||
#define BOX_H
|
#define BOX_H
|
||||||
|
|
||||||
|
#include "precision.hpp"
|
||||||
/**
|
/**
|
||||||
* Struct representing the simulation box.
|
* Struct representing the simulation box.
|
||||||
* Currently the simulation box is always assumed to be perfectly rectangular.
|
* Currently the simulation box is always assumed to be perfectly rectangular.
|
||||||
* This code does not support shearing the box. This functionality may be added
|
* This code does not support shearing the box. This functionality may be added
|
||||||
* in later.
|
* in later.
|
||||||
*/
|
*/
|
||||||
template <typename T> struct Box {
|
struct Box {
|
||||||
T xlo;
|
real xlo;
|
||||||
T xhi;
|
real xhi;
|
||||||
T ylo;
|
real ylo;
|
||||||
T yhi;
|
real yhi;
|
||||||
T zlo;
|
real zlo;
|
||||||
T zhi;
|
real zhi;
|
||||||
bool x_is_periodic;
|
bool x_is_periodic;
|
||||||
bool y_is_periodic;
|
bool y_is_periodic;
|
||||||
bool z_is_periodic;
|
bool z_is_periodic;
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#ifndef PARTICLE_H
|
#ifndef PARTICLE_H
|
||||||
#define PARTICLE_H
|
#define PARTICLE_H
|
||||||
|
|
||||||
|
#include "precision.hpp"
|
||||||
#include "vec3.h"
|
#include "vec3.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -8,11 +9,11 @@
|
||||||
* This class is only used on the host side of the code and is converted
|
* This class is only used on the host side of the code and is converted
|
||||||
* to the device arrays.
|
* to the device arrays.
|
||||||
*/
|
*/
|
||||||
template <typename T = float> struct Particle {
|
struct Particle {
|
||||||
Vec3<T> pos;
|
Vec3<real> pos;
|
||||||
Vec3<T> vel;
|
Vec3<real> vel;
|
||||||
Vec3<T> force;
|
Vec3<real> force;
|
||||||
T mass;
|
real mass;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3,15 +3,16 @@
|
||||||
|
|
||||||
#include "box.hpp"
|
#include "box.hpp"
|
||||||
#include "particle.hpp"
|
#include "particle.hpp"
|
||||||
|
#include "precision.hpp"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
template <typename T> class Simulation {
|
class Simulation {
|
||||||
// Simulation State variables
|
// Simulation State variables
|
||||||
T timestep;
|
real timestep;
|
||||||
Box<T> box;
|
Box box;
|
||||||
|
|
||||||
// Host Data
|
// Host Data
|
||||||
std::vector<Particle<T>> particles;
|
std::vector<Particle> particles;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue