cudaCAC/main.cpp

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#include "particle.hpp"
#include "vec3.h"
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#include <iostream>
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int main() {
Particle<float> test = {
{0.0, 0.0, 0.0}, {0.0, 0.0, 0.0}, {0.0, 0.0, 0.0}, 10};
std::cout << test.pos.x << " " << test.pos.y << " " << test.pos.z;
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return 0;
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}